The Last of Us Part II: Significant Plot Details Leaked

This Article contains spoilers.

This Article contains spoilers.

Delayed indefinitely by Sony, highly anticipated game The Last of Us 2 has received a significant blow to its hype by way of leaked gameplay footage that made its way to YouTube yesterday. While Sony quickly took the footage down, the “internet is forever” and once let out of the bag was quickly spread through different uploaders in various segments, and reactions to the new information have not been the most positive.

Keep in mind that while these are what appear to be finished cutscenes and gameplay element, with the nature of video game development these scenes may be changed at a later time as the game is still technically ‘in the works’ and may not be representative of the final product. Who exactly leaked this is up for speculation also, with many suggesting it may have been a disgruntled employee due to how severe the crunch on this title has been. However there has been no evidence of that, and is currently just speculation.

UPDATE: Naughty Dog has released a statement regarding the leaks:

With that said, spoilers are given below, with links to appropriate clips while they remain online:

SPOILERS

SPOILERS

SPOILERS

SPOILERS

SPOILERS

-First off is a leaked task list for the game, showing that several levels towards the end are played from new character Abby’s point of view, according to a debug menu. It’s not entirely certain if these are cutscenes themselves or full on levels.

https://i.imgur.com/ZLQdQHS.png

Sources such as 4chan had rumored playthroughs with additional details, such as Ellie dying at Abby’s hands and a sequel baited regarding Ellie’s friends seeking revenge, and that Abby’s father was one of the surgeons Joel killed at the end of the first Last of Us. However none of the available clips substantiate this, and it should be taken with a grain of salt. Additionally despite online speculation that Abby is MtF transgender, there is no evidence given in the shown clips.

In the first cutscene shown, Joel and now older Ellie make it through an abandoned building discussing Jesse, a friend of Ellie’s that Joel assumes she has affections towards. Later after encountering a zombie, the two of them talk and Ellie reveals when they left the hospital Joel told her there were many others immune to the zombifying infection like her, something she doubts. Joel informs her there was no cure. Later talking with Jesse’s girlfriend Dina while she stitches up herself, they appear to be tracking fellow survivors, one of which is Abby, who Ellie decides to go after.

In the next scene, Ellie and Dina are shown playfully teasing each other in their underwear. Jesse comes back early and encounters the two quickly trying to put back on their pants as an annoyed Jesse walks off. Exactly where this clip falls in the continuity is uncertain, as it may precede the one before it.

The next silent clip shows Ellie walking into a room with a shotgun while a battered and bloodied Joel lies on the ground. Abby stands over him with a golf club, while others in the room wrestle Ellie to the ground and one of the group proceeds to start kicking her. He’s pulled away and another body is shown in a similar condition to Joel on the floor before the scene is abruptly cut off.

The next clip shows Ellie waking up, telling Dina she has to finish something, much to Dina’s frustration and dismay. Ellie says she loves her, while Dina retorts for her to prove it and stay. When Ellie informs her she has no plans to die Dina makes mention that neither did Joel or Jesse, indicating that both of them are indeed dead. Ellie decides to go after Abby anyway, while Dina states she’s not going to go through the heartache of loss again. The scene then switches to Abby and another shorter character with a bow, Lev, discussing following a lead.

The last clip shows Abby brutally punching down Ellie, before Dina rushes in with a knife, flailing it around to try and stop a pinned Abby before Lev shoots her with an arrow. and Abby smashes Dina’s head into the floor repeated before holding the knife to her throat as Ellie begs her to stop. As she’s about to kill her anyway Lev calls her out her name, and she relents, shoving Dina off her and storming off as Ellie chokes slightly on her own blood.

-In one unavailable clip, Ellie is shown mourning over Joel’s grave. Where this falls in the continuity is uncertain, but most likely precedes the preceding brawl.

Additional information will be added in subsequent articles, but for now the game appears to be taking quite a controversial direction. Whether a Last of Us Part III is planned is unknown, though the fight between Abby and Ellie do seem to occur so close to the end of the game it leaves little room to wrap things up according to the task menu. Whatever the case, Sony and NaughtyDog both are going to get some interesting replies from curious fans looking over the leaks.

Riot Puts Bounty Out For Bugs on New Anti-Cheat System

Offering up to $100k to find flaws in new software.

Offering up to $100k to find flaws in new software.

As reported yesterday by Jack Frost, Riot’s new anti-cheat software, Valeriant, installs itself deeper into user’s PCs than most software: into your computer’s rootkit directly. Now through a bounty hosted on HackerOne, users are being invited to help pinpoint security vulnerabilities in said software, with the more dangerous exploits earning the most money. The lowest level is $25,000 for finding a flaw that let’s hackers access a user’s personal information, while the highest is described as “code execution on the kernel level”, basically allowing a hacker to hijack a computer completely.

Such anti-cheat software is troubling on its own given how easily software can detect false positives and just how deep into your computer’s “brain” this gets its hooks into. Riot seems a bit aware of this fact, as this bounty is far higher than most others posted on the site to help find security flaws, with the closest highest being Rockstar Gaming at $10,000 at most. Riot’s own other bounties for other games don’t come anywhere near this amount, and a spokesman for their security team stated the tactic was intended to allow them to put their money where their mouth is.

Regardless Valeriant has caused a cause for concern for many users, as it is not only always on and given the highest permissions, but any bugs that are found in the software will require Riot to work with Microsoft to fix them. Given their ties to Tencent, a Chinese company that holds a whopping 93% stake in Riot, it’s easy to feel concern they may abuse such access themselves with users possibly none the wiser.

Valorant, Riot Game’s New Title, has a Rootkit Debacle

Don’t Let Tencent Do This Please

Don’t Let Tencent Do This Please

Riot is asking a lot from you, no? This article from Arc’s Technica reports that Riots new Free to Play shooter Valorant requires Kernel level access to your system for it’s anti cheat. Some Riot employees have been adamant about how they will gladly work with Microsoft if any of the more vulnerable drivers where to be compromised, but the idea of any driver being compromised in the first place has this little snowman beyond worried.

Honestly? This new form of anti cheat is probably one of the worst ideas that any dev, western or otherwise, has ever propositioned, and from the looks of it, it hasn’t even worked the way it’s supposed to. Supposedly the software is still learning, but with the nature of hacking games, and the fact that the game itself runs on Unreal, meaning that cheats where there from day zero, giving Riot full control to your PC with non of the anti cheat benefit is a stretch to say the least.

The hope is that no backdoor is ever found, as we all know, hackers in foreign countries have nothing to gain when it comes to your information and the millions of others information. All I want you, the reader, to think about is all the other games you could be playing instead of this literal malware.

Veteran Voice Actor Rick May Passes Away Due to COVID-19

Voice of Team Fortress 2’s Soldier Among Other Roles

Voice of Team Fortress 2’s Soldier Among Other Roles

Today Larry Albert stated on his facebook page that he was shocked to discover fellow voice actor Rick May had passed away due to the Corona Virus. The two, who had known each other for over thirty years had worked together as the Sniper and Soldier for Team Fortress 2, also worked together on a radio program titled “The Further Adventures of Sherlock Holmes” since 1998, in which May voiced the character of Inspector Lestrade. Previous to his death May had suffered a recent heart attack, and was also battling cancer.

Richard J. May, born September 21, 1940, voiced several other characters in other franchises, including both Peppy Hare and Andross in Star Fox 64. He was also a theatrical performer, touring the award-winning one man play, “Bully! An Adventure with Teddy Roosevelt”, among many other roles. Hired by Valve in 2006, May voiced the iconic Soldier in every appearance of the character, and is fondly remembered by Albert as a “force of nature”, adding “he might have bragged that it took a pandemic to bring him down.”

He is survived by his wife Diana May. Rest in peace.

The Wonderful 101: Remastered coming in May and June

Plus Pax East Coverage

Plus Pax East Coverage

With the Wonderful 101: Remastered finally playable at this year’s Pax East, Platinum Games have also started to confirm its release dates for their cult hit action title. The remaster is set to release on May 19 in North America, May 22 in Europe and June 11 in Japan. Release dates for other countries have yet to be announced.

To quickly recap for those who’re unaware, it was announced back in February by Platinum Games, that The Wonderful 101 would be receiving a remaster for current platforms. That being Steam, PlayStation 4 and Nintendo Switch. According to the developer’s website, the controls for the remaster are tuned for each platform, so that more players are able to get accustomed to the game easily. Meanwhile, the remaster has also received an upgrade to both its image quality and frame rate. And judging from the latest gameplay footage shown from Pax East, it definitely shows. Compared to its performance on the Wii U, the difference and improvements from the remaster is staggering to say the least.

And let’s not forget the fact that this was all achieved thanks to the Kickstarter that Platinum Games made in order to make this remaster a reality. It just goes to show that if you simply give your target audience what they want, rather than bending the knee to an awful publisher, a vocal minority or to just any asshole who hates fun, then your product’s much more likely to succeed in the long run. The game’s director, Hideki Kamiya, seems to have understood this prospect and the amount of support the game’s Kickstarter page received, has skyrocketed ever since its announcement.  We’ll be covering the rest of Pax soon so stay tuned!

Pokémon Fan Games Are Fantastic

Immense Effort in a Disheartening Climate

Immense Effort in a Disheartening Climate

I’m new to fan games in general and never was a big Pokémon fan but I’ve been recently enjoying what they have to offer and the work these people put into there games. Despite knowing Nintendo will most likely strike down on them is insane and respectable because the devs of these games know that once something in on the internet, you can truly never remove it. Which is great news for all the fan games and for some reason Nintendo thinks this is a bad thing.

The game I have recently tried is arguably the most popular Pokémon fan game “Pokémon Uranium” which so far I have been impressed with. The game so far has been really beautiful to look at, the environments are vibrant which I know Pokémon B&W had a hard time with and looked watered down. Uranium still feels like a fan game due to lack of polish but in many aspects really improves on many parts of Nintendo’s actual games.

Route 5

The game adds 150 new Pokémon each with unique designs that compete with the actual thing and the most adorable starter on this planet.

I named this after my cat during a nuzlocke run and I just realized if she dies I WILL cry.

Along with many new Pokémon, Uranium bring a whole new type of Pokémon, Uranium type, who would have guessed. This type is super effective against everything, and everything is super effective against it. Why am I doing a nuzlocke again go damnit. Speaking of nuzlockes this game provides a nuzlocke challenge setting so I can be forced to watch my adorable cat die permanently.

Now, why am I talking about Uranium well for one its the one I tried but it was also “taken down” by Nintendo which means its not at risk if we report on it, but bigger companies like Kotaku don’t understand the importance of preservation. Kotaku has a whole section on their site dedicated to “Fan Games” which informs the masses about these fan games and also to their twitter followers which includes Nintendo. Nintendo is infamous for taking down an fan made games which is why its our responsibility to stay quite about active ones and spread them around as much as possible. Kotaku doesn’t seem to know what subtlety is.

It’s unfortunate to see these things go and the fact that Nintendo has this power is disheartening and hopefully some change is made where people have true creative freedom but for now fan games will just have to stay low only to be seen by those who hunt them down.

Normies Far Too Entitled. Is GateKeeping our Only Option?

Your favorite ice cream truck has rolled right around the corner, its music blaring as the truck comes to a complete stop right in front of your house. The other children scream in delight as the truck opens up and all the glorious ice cream you can buy rolls around. You get the occasional Dark Souls ice cream cone. It’s very tricky to balance, even with both of your hands holding it. But there’s so much content in it that indulging in it is a very lovely reward in the end. Perfect for a hot summer day! Sooner or later, however, the bullies in the town find the ice cream “offensive” and “segregating” as they order their filthy rich parents. They argue that they want all flavors the same so that they appeal to everyone. The ice cream truck rolls around once more, all with one flavor that’s supposed to appeal to everyone…. it’s cum flavored. Eww, no thanks.

This may seem like a ridiculous example, but it’s not far from the truth of what will happen to videogames or even games in general in the near future. Because it’s so easy to pick up a controller and start playing, it’s become incredibly widespread throughout the globe. Hundreds of tournaments for just about any game you can name are popping up worldwide, just about every convention holds an area for videogames and it’s constantly advertised on TV to this day. With so many people involved though, there has been a consistent growth of very manipulative people, who don’t care at all about videogames or art, that are taking dozens of fans by the hand and recruiting armies to change games how they please. Whether it’d be to dumb everything down so everything is for babies, shoving in their absurd propaganda. Either way, they’re doing everything they can to make the videogames we love into the cum flavored ice cream that they feel entitled to.

 Why is that, though? Is it Money? Power? Clout? Well, according to what they’ve done to infect the gaming communities at hand, it’s a mix of all of that to be perfectly honest. Manipulating the normies of the different game fandoms to poison each one further not only moves these people up the system but it also targets those high in the system to take it down due to Cancel Culture. However, Cancel Culture didn’t start out as much of a thing. There was definitely Outrage Culture but nobody was horribly affected. Those who were called out still had plenty of power. Infact if anyone was the first to weaponize it to such a large degree, it was Keemstar. Before Idubbz neutered Keem, he was a titan in the Youtube industry, taking channels down like Tobuscus, with the help of Toby’s ex girlfriend in this case. After 2016, cancel culture was in full swing. But none of it was used nearly as much as the AltLeft. Obviously cancel culture has its good uses. Take power from the ones willing to abuse it. However, due to incredibly ridiculous double standards and heavy bias, cancel culture continues to be a weapon only used by those who abuse power. Only worse, there’s been a recent movement to “cancel cancel culture” as quickly as possible so that it effects no one on their side. Either that or they pretend that cancel culture doesn’t exist or harm anyone because they heard about Pewdiepie last week. And if you ironically believe that when reading, read this: Just because someone cancelled can afford to recover doesn’t mean that everyone else can. Alec committing suicide over a Twitter mob and Zoe not contacting authorities whatsoever should already be a clear indication on what Cancel Culture can do. Worse, it teaches every man in the industry that women are just walking lawsuits waiting to happen. That creates even more sexism, not vanquishes it. On the opposite spectrum, not allowing women to play videogames or harassing them with dick pics for doing so is even cringier (excuse my language).

The other thing to mention is the return of the Easy Mode arguments. Specifically in the wake of Hideo Kojima announcing that Death Stranding will have a Very Easy Mode. While this does not harm the game and was specifically for movie fans to see more of Mads Mikkelsen, game journalists started popping up announcing that every game should have modes like these for more accessibility. While modes don’t harm the game itself, not every game needs an easy mode. Games like Sekiro, which normies have long raged for to have a gamemode, has a set difficulty as its primary feature. The argument for it is so that people can “see the game”… as if Let’s Plays and streaming don’t exist? The logic falls flat once you realize that normies don’t even want a game, they just want scenery and easy accomplishments. That’s why they spend so much money on live services, because it gives them that with a credit card number. Any videogame that dares challenge this dogma is sent to shame for not being “accessible.” Of course, Nintendo masters this to a T with genre specific games appealing to everyone and anyone. However, that’s Nintendo’s style, not every company needs to be like Nintendo. From Software has their own style of games. Blizzard has (or had) their own style of gameplay. I use ‘had’ because World of Warcraft has now become a fancy art show due to being as “accessible” as possible and ends up being shallow. If WoW Classic boosting WoW subs nearly 3 times the amount doesn’t show how important gameplay is, I don’t know what does. Gatekeeping didn’t do that, encouragement of the industry to focus on what makes games great did.

The point is, no. We can’t bring back gatekeeping nor is it our only option. We must call out these frauds who oppose our hobbies and seek to censor and destroy what made them special. That is not gatekeeping. Gatekeeping implies that there’s a gate in the first place. There isn’t. Videogames are for everyone, even if not every videogame is for everyone. Are they harming the industry with live services? Well, in a way yes, but we should encourage more single player games. Encouraging this action has lead to the PS4 Spiderman game, God of War 5, Sekiro, Astral Chain, Breath of the Wild and the likes. The more single player non live service games we put on the shelves, the more we can educate normies on what real accomplishment, escape and community feels like. Gatekeeping does not accomplish those things as much as we want it to.

Modern Warfare – Blatant Propaganda (Response)

  How do I even begin with this one? Well, I suppose I could start with a statement of my intentions. I’m not responding to the crying over white phosphorus or any other such nonsense I’m sure is getting everyone’s attention. In this article, I’ll be responding to a specific Youtube video. One that comes from the sort who claims to be on the side of reason. The side that puts a spotlight on the blatant hypocrisy and lunacy that’s often seen from so called “progressive” outlets. The side that… Let’s be frank here, is only ever referred to as a “side” as more of a formality. It’s a statement of reason and logic, and a rejection of lies and contradiction. A distinction I’m sure to make, as the first thing this person would likely respond with is, “I’m not on anyone’s side.” The fact of the matter is: They’re on their own side. They can say whatever they please, but they’re content provably revolves around pro-consumer topics, and anti-SJW statements. I don’t feel this person would disagree that this is the stance they hold. However, I’m here to tell you it’s not. Not because I think I know the person better than they know themselves, but because actions speak louder than words.

  People can say anything, but they only do what benefits them or their goals. Those goals can land anywhere on the moral compass, but a person’s actions will almost always indicate their tack. If they don’t, the person will always address the discrepancy when it’s brought to their attention, rather than ignore it. They would only be hindering themselves by continuing, after all. This is my hope for anyone I address in the way that I’m going to here. Unfortunately, I’m typically disappointed.

  It can be easy to forget that a perjurer is just as likely to hide in wolf’s clothing, as a sheep’s. That’s just my overblown fancy way of saying: Liars and hypocrites will be liars and hypocrites. They don’t care about right and wrong, fact or fiction. They have no beliefs of their own. They will say and do whatever they think will get them ahead. Sometimes we get so caught up combating the irrational, we are blind to the fact that the same people who take advantage of the willfully ignorant, will try the same thing on us given the chance. Therefor, it’s just as important to call out hypocrisy and gaslighting on our own “side”, as it is to do to “theirs”.

  For the sake of transparency, here’s a link to the full video I will be responding to. No context loss here.

  So our friend here “Upper Echelon Gamers” (I’ll be calling him “Upper” for the sake of brevity) put out this video pretty recently. An attention grabbing title and thumbnail to be sure. Full disclosure, I was a semi-regular viewer of this channel. I disagreed at times. But unlike those times, it now feels as if he’s reaching comically far in the name of clicks. I couldn’t take his content seriously anymore. Now I could tell you out of the gate what this man has said here, but I may look to be reaching myself if I don’t fully explain my reasoning. Or maybe you actually have a life, and aren’t familiar with the online shenanigans of late, so this might sound at least somewhat reasonable to you upon a passive viewing. For all of those reasons, I’m gonna break these points of his down in chronological order here.

  To Upper’s credit, he starts his video by stating his intention with the video, and by stressing that the game is still well crafted despite his misgivings. Unfortunately after this point, any semblance of logic dies. For those of you who didn’t watch the video for whatever reason: He opens by stating that he believes the game’s story to be “actual propaganda, deeply rooted in social justice ideology”. He hadn’t lost me at this point. First, because I had yet to play the game. And second, because any point can be proven if you have the facts and evidence to back up your claim. So let’s get into what he brings to the table.

  When speaking about why this hypothesis of his bothers him enough to make a video, Upper says this: “I’ll say again, from a purely tactile, gameplay perspective: I believe the campaign is fantastic. However, when you examine historical references and extrapolate motivations behind overarching narrative choices, it becomes harder and harder to give the game such glowing praise.

  Here we have our first red flag. He immediately admits to completely guessing the motivations of the game’s developers. To be clear: Extrapolation is to infer based on known information. But it is still a guess. This information is not known, it’s inferred. Extrapolated data, is not fact. It’s interpretation, pure conjecture. Everything he brings up in this video, is meant to prove the factual basis of something he’s already admitted is an assumption. Let’s bear that in mind going forward. An assumption might I remind you again, that’s being presented as proven truth. He started this video stating that this game’s story is, “actual propaganda”.

  He also immediately contradicts his statement about the story having no effect on the gameplay. It is his presented belief here that the narrative choices are bad enough that it ruins enjoyment, and his ability to positively represent the gameplay.

  “Modern Warfare takes place in a somewhat fictional reality. What I mean by this is that while many elements do in fact re-create actual real world locations or factions, many others do not. However, even when the names or locations differ, they do not differ very much, and are easily connected back to their ‘root’ or better put, their ‘inspiration’.”

  So it’s fiction. The game’s story is fiction. Just because there’s a CIA agent in the game with an amazing mustache, does not mean that he represents a real CIA agent with a slightly different amazing mustache. This may be rooted in reality with familiar concepts, but so is literally every fantasy and fiction. Another obvious thing it probably seems pointless for me to point out, but I promise this is relevant. These are the exact same distinctions between reality and fantasy I find myself having to explain to every other moronic Twitter user. They seem to think that just because something is portrayed or slightly altered, every single fan and creator must believe these things to be absolute fact. That’s just not how human psychology works. That’s not how fiction writing works. If this was meant to be fact, it wouldn’t be presented as fiction.

  This isn’t a Battlefield V case where it was presented as an honest to god World War II game, but hid behind the veil of “pure fantasy, alternate history” after everyone called them out. Or replacing groups of real life men with one woman in their story. It is, and always has been a World War III scenario, total fiction. To my knowledge, this is the first Modern Warfare game to so much as mention a real life event (bear in mind I haven’t played MW3). None of these people are real. None of these things happened. Propaganda is real, or at least presented to be. It’s information (or misinformation) intended to further a goal. Propaganda doesn’t have a “not rly tho” caveat. It’s not for telling dumb action movie plots. It’s revisionism, not storytelling. It’s Disney telling everyone that every German is raised to be an evil, despicable human being from childhood.

  “As an example: During the campaign, players are made aware of an extremist group called ‘Al-Qatala’. But this group is not some vacuous construct purely designed for the sake of a fictional narrative, it’s quite clear that inspirational blueprints were drawn from the real world terrorist faction named ‘Al-Qeada’. There is nothing inherently wrong with that by itself. Many other games utilize a similar tactic.

  Not just other games Upper… Everything. Every fictional work draws from something real. This group is absolutely a vacuous construct purely designed for the sake of a fictional narrative. It’s leadership, is not real. It’s goals, are to free their country from Russia. You may not know this, but Russia is not in their country right now, because their country doesn’t exist. It is completely made up. The only thing real about this group, is the tactics it uses. This group is not real. Al-Qatala is as real as the Empire from Star Wars. By your logic, I can get a primo alien waifu any time I want because we use jet propulsion in real life.

  This is fictional writing at its most basic. Have you ever had a creative thought in your life? Is Batman real because utility belts and detectives exist? People use these things all the time, clearly Batman is no vacuous construct designed to serve a narrative. There’s a real dude out there right now, fighting crime in the streets of New York dressed in a Halloween costume. Wake up!

  No really Justin, wake up, please! You’re two minutes into this video and you’ve already got three pages in the text document. This has to be a nightmare. Somebody shoot me.

  “It’s a very long list of possible explanations, but that’s not what is important.

  Please, God Upper. Tell me what’s important. Please explain to me how the long list of other possibly valid and reasonable explanations you just admitted exist, don’t matter at all. I’m dying to hear this.

  “What is important for Call of Duty, is that almost everything you see (aside from individual instances of combat) is loosely based on real world events.

  What, the fuck, isn’t? I’ve only gotten seventeen seconds farther, I’m dying laughing. Someone please kick this stool out from under me, I can’t take it anymore. This is a twelve minute video.

  “I don’t think this video is the right time or place to discuss the intricacies of geopolitical conflict, especially as complex as what has been transpiring in Syria.

  What in the finger fucking Christ does this game’s plot have to do with Syria? What do geopolitics have to do with the fake Russians in this game having one rogue general? Did you say that to sound smart? This isn’t the only time I’ve seen someone insinuate that Urzikstan is some kind of stand-in for Syria, but I have yet to see anyone so much as mention where they’re getting this from. It’s like they think Syria is the only middle eastern country anyone could ever take inspiration from, just because it’s the only one in the news right now. Bear in mind, I didn’t follow the press releases like an addict. So maybe a dev mentioned it somewhere.

  And even if it is a stand-in for Syria… The game is called “Modern Warfare”, the series has always involved it’s story in topical conflicts and tensions. Shit’s going down in Syria right now, and Russia is likely to end up being the opposition. This is like complaining that Black Hawk Down takes place in Somalia, or that past Modern Warfare games took place in Afghanistan. It’s a non-issue. It’s proof of nothing. That’s what the story is based on, that’s all there is to it.

  “However, the game does not just take existing events and depict them with a nationalistic bias. It takes entire sections of motivational history, and revises them to be completely different. There are a few examples of this, but for today the most important one is ‘The Highway of Death’.

  Okay so barring the revision part we’ve already hit on a few times: This guy just dead ass told us that he’s not going to present most of his evidence. In the goddamn twelve minute video that’s all about proving his accusation and literally nothing else. This would be, the time to talk about every single one of those things Upper. Don’t give me that “but for today” shit either, we all know this is probably the only time you’re going to talk about this. Because it was a gamble for clicks and it backfired. Or at least it backfired enough that you felt the need to post a little comment about how controversial (you wish) it was. If you go to the video now, it looks like everyone’s tossing his salad. And a lot of people are, make no mistake. There are thousands of idiots that bought this. But if you look a little deeper, not only are there plenty of comments calling out the hypocritical reach, but the dislike ratio is actually much larger than his usual video.

  Now this is just what I can extrapolate but: I think he figured his viewers would eat this up. I don’t think he expected any kind of backlash. So when there was even mild discontent, he pulled the classic SJW “backpedal but reaffirm” tactic. You know the one. “Okay maybe you’re right about this, but…” That’s just what I can extrapolate from his actions though, so it’s obviously true.

  I would love to say more about that, but we just hit the point of no return and I’m really excited. He’s gonna talk about the Highway of Death now.

  Okay so I’m not even gonna bother copying the exact wording of his very long winded and very incorrect history lesson. Yes you read that right, incorrect. We’ll get to that, because that’s where he used the backpedal tactic in the comments. So I’m gonna sum it up for you.

  Basically, the Highway of Death refers to an event and place where American military forces conducted an ambush, and it was a complete mess. There was a ton of collateral. And his reason for bringing it up, is that in the game’s story, it was Russia. That’s it. That’s literally the entire basis of his “propaganda” argument. There’s a couple other little things he mentions (and we’ll get to those), but remember this is his smoking gun evidence that he disregarded all of his other evidence to discuss, because it was just that good. He is upset that this fictional story altered the one and only real event it ever references to fit it’s narrative. What’s more, is that he fails to mention that this information comes from an extremely biased source. A character named “Farah”… Who’s home was invaded by the Russians. Who’s parents were murdered, by Russians. This is a character who is surprised, fucking shocked when a Russian helps her later in the story. A person who would probably believe you if you told her a Russian pissed on her cat.

  I couldn’t write a better comedy if I tried. Let’s take a look at this comment before we talk more, because he explains a few things for me. By the way this is a copy/paste, the typos are his. I’m not gonna bother correcting them.

  “Ok, it’s pretty clear after a few minutes this is going to be a controversial one. All I ask is that people listen to the whole thing before responding. I don’t expect everyone to agree, but it’s worth discussing how when some things are changed, everyone is happy about it, but when others are… it creates backlash. My intent is to try and avoid the typically blinding bias of favorable historical revisionism.

Also, People are rightly correcting a mistake. My notes were mixed up, the referenced Highway of Death ambush took place during the Gulf War, not the Iraq war.

  People are absolutely salivating over the fact I said 2003… get over it. It was literally a skipped line in my pages of notes so I referenced the wrong year… it invalidates nothing, and changes nothing… and people comparing it to CoD itself are completely off base. CoD didn’t make a small mistake, they CHANGED the events deliberately in a totally unnecessary and slanted way. Focus on things that are relevant instead of cumming in your pants that a youtube got one fact wrong.

  Okay so the first thing that comes to my little PI brain… If your one and only point in this entire slapshot video was what took place on the Highway of Death, how in the fursuit humping fuck did the Iraq War and the year 2003 get into your notes? Also: Were your notes mixed up, or did you skip a line? I’m gonna let that sit.

  This is not a case of  “agree to disagree”. This a case of you presenting something as fact and not only having zero evidence to back up the claim, but also screwing up your own presentation.

  Upper, I can’t think of a single instance where the gaming community has been okay with any kind of revisionism. In fact, they’re way too goddamn trigger happy sometimes. People cried “revisionism” over Assassin’s Creed: Odyssey. The game with fuckin’ minotaurs and a cyclopes. From a series that literally built itself on changing the events of history to suit it’s narrative. These kats would call Xena: The Warrior Princess propaganda if it aired today.

  Getting that date wrong invalidates your entire video. The whole fuckin’ thing is you bitching they got one detail wrong, one. The sheer absurdity of you insisting that you know for an absolute fact that they are deliberately revising history because they got one detail wrong, is completely changed by you yourself getting a detail wrong. It is ludicrous that you can go through the process of researching. writing, recording, and editing a video where you get something wrong, and then cry “propaganda” when for all you fuckin’ know the developers made the same kind of mistake you did. You have absolutely no proof of the developer’s intentions. All you have is one off detail, that you yourself admitted could’ve been changed for any multitude of reasons. Incorrect information is not only relevant to your video, but the entire fucking point of it. The manic nerve you have to piss and moan about your viewers doing the exact same thing to you, that you just did to all of them.

  The trap boyfriend the boss promised me for this article better be fuckin’ lit, or I swear to God Walgreens is next.

  After a few minutes of blatantly repeating himself over and over (saying the exact same thing in as many ways as he can think of), he then goes on to say this: “I should clarify right now I am a proud citizen of the United States. But historical revisionism and offensive fabrications that are based on a tragic real world event are unacceptable no matter how or why a development team arrived at that decision.

  Folks, the “horseshoe” effect is real. This man stretched so far to cry “SJW”, he has become one. He just told everyone that fictional games based on any war are not allowed. Fictional games based on crime, are not allowed. Where do we draw the line, Upper? You’re saying that Infinity Ward making one change to one historical event, is unacceptable no matter what. Because you don’t like it. Not because you can prove there’s anything wrong with it, but because you don’t like that they changed it for this game’s narrative. That’s not even mentioning the fact that you just admitted once again that it’s entirely likely this wasn’t propaganda at all, that there are other reasons these changes might’ve been made. You have bent over backwards to make it look like this game has committed some unforgivable offense, and it’s quite frankly a pathetic display.

  But our boy keeps going. During the speal where he repeated himself a lot, he also snuck his first mention of how Russia was being painted as the villain. On top of that notion making basically every 80’s action movie SJW propaganda, it also completely ignores that this is a timeline where Russia later invades the United States and starts World War III. If you have a problem with Russia being depicted as an antagonist in any capacity, the blame factually does not lie with the game you’re lambasting for it.

  He then goes on to act like war crimes don’t happen. No I mean it. He suggests that a later segment where one single Russian soldier is attacking your character’s family is somehow implausible and ridiculous, made even worse by the “previous revisionism” that took place. This fuckin’ ingrate, thinks bad shit doesn’t happen during war. This astounding moron thinks that psychopaths never get recruited. This absolute man-child, thinks that because one random no-name character from one faction did a bad thing, that means that the developers think that all real life Russians do those bad things, and expect their players to believe it just because it’s in the game.

  Now I know what he would say. “It’s not any one thing that proves it, it’s all of these things together.” And yes, that’s how proving something with evidence works. The more the merrier. The problem here is that absolutely nothing you’ve provided is evidence to your claim. It’s all pure fantasy, guesswork. It’s assumptions you’ve made that you for some reason seem to expect everyone to accept as fact. A part of the story made you feel icky, so you think it must be some SJW conspiracy to make Russia look bad. It can’t simply be an innocent decision you don’t like. It’s an organized effort to spread anti-Russian, pro far left propaganda. You fucking weapon.

  He spent this entire section about the flashback with your character’s family saying, “Yeah the gameplay and tone is fucking stellar, but you can’t enjoy it because of this thing I made up.”

  I pray, to any fuckin’ thing that will listen, that the people reading this article don’t need me to explain to them why this is a complete joke. He somehow managed to come to the conclusion that the only reason Russia is an antagonist in this game, is because it’s the only politically correct choice. Nevermind the fact that this is a game where you kidnap a middle eastern guy’s family, and threaten to fucking off them right in front of him. Clearly shootin’ for those brownie points. Somehow the culture of victimhood also plays a role. You wanna know the best part? He’s still not finished. Oh he repeats himself again for another few minutes, but there’s more.

  We’re about eight minutes in guys, it’s almost over. I mean I’d take a little love tap to the brain with a bullet at this point. I wanna be a real life ghost girl rockstar.

  The next tangible thing he says is that the Russians are the only true villain of the game. That they don’t commit to the middle eastern antagonists. You know, the ones that open the game bombing civilians, the ones you spend the majority of the missions pursuing. Yeah no the Russians you barely hear about are the real threat. They pull so many punches when it comes to Al-Qatala. I didn’t see a single civilian execution or bomb vest in the whole campaign. Could’ve really done with a mission where you had to defend an embassy from a city full of terrorists. It was really disappointing how you spent like two missions completely dismantling a terrorist organization, what non-threat. Stories can’t have more than one antagonist.

  He also complains that they don’t commit to giving Al-Qatala a “true morally grey decision making pattern”. Is irredeemably evil not good enough for you? I thought you wanted them to commit, not have the terrorist leader give me a sob story about how his puppy got sick once and that’s why he murdered countless innocent people and children. Which is it? Pick a fuckin’ narrative.

  Upper then goes on to explain how Russia is like one of two or three superpowers that could actually take the U.S, and one of the even fewer that might have a reason to. No words in the English lexicon can describe the seething anguish my body is in right now.

  Among the baffling cognitive dissonance we just witnessed, Upper managed to slip in a little jab about the game having “as diverse of a cast as possible”, specifically citing Farah (the woman) as a strong character. Stop being a pussy and say it, we all know what you were getting at. There are two new characters in the main cast, one of them is the whitest motherfucker I’ve ever seen. The other is Farah. You see his problem is that they added a single competent woman to the main cast.

  Whatever alternate universe I was dropped into: I want out.

  This character is well established, well flushed out, and not overbearing. She has a personal connection to both of the antagonists, and it’s thoroughly set up that she lived most of her life fending for herself in harsh conditions. She was forced to kill motherfuckers as a child. And no, it wasn’t exactly easy. I would know, I had to play it. And so did you. If all of those are not good enough reasons to have one single halfway useful female character on the team, then congratulations: You are the petulant child who’s afraid of having vaginas in his Call of Duty that every SJW complains about. Developers are allowed to make whatever character they damn well please without it automatically being a part of some agenda. It’s fine, you’ll live I promise.

  One last little thing he managed to slip in before the end, is that the maps are designed to have “safe spaces” for “newbies”. He’s talking about choke points and vantage points. He’s talking about proven real life tactics working in the simulation. On top of everything else, he is one of those people that complains because he can’t figure out how to stop sprinting into corridors and open fields.

  So in conclusion: Modern Warfare is SJW propaganda because the Russians are the bad guys, creative writing is a thing that happens, women exist, and real world strategies are effective.

  I honestly don’t know how to properly end this one. I was thinking of making another one of my edgy jokes, but I just can’t muster the effort to think of something. This drained me. I feel like I’m dumber for having dissected this. Upon rewatching the video for this article, it somehow managed to simultaneously be one of the most hilarious things I’ve ever seen, and one of the most depressing.

  The moral of the story is: Keep your wits about you. Check people’s facts. Check mine, watch the video to see if I’m misrepresenting. You never know where one of these idiots is hiding until they try something. Above all else: Stay consistent and true to your beliefs.

Invoker From Dota 2 is Now a Shota

After months of waiting, those who purchased the Dota 2 The International 9 Battle Pass and leveled it up significantly were more than happy to see the announcement of a new Persona item in Dota 2 for Invoker, after months of teasing and a single splash art with very little information. I am no fan of Dota 2 myself, my editor however is a massive fan and has been a part of the community since its early beta, years before its official release.

 The International, if you don’t know, is an annual competition for Dota 2 where Esport organizations from around the world throw their teams at one another to compete. It’s one of the very few e-sports that North America actually has a chance of winning and one where Korea doesn’t get too involved with, so yes, it’s pretty fucking exciting. Every year they have a Compendium or a Battle Pass, though they started moving to a Battle Pass in 2016 and, yes, Valve started the Battle Pass trend even if Fortnite popularized it in 2018. These battle passes, much like Fortnite’s, give exclusive rewards, items and skins through leveling it up. However, unlike Fortnite, it’s pretty damn difficult to earn these levels yourself. Most of it is through purchasing levels, to which 25% goes to funding The International. While these rewards like Invoker as a Shota or an exclusive Arcana for Earthshaker, these items can get pretty damn expensive. 24 Levels are $10, 11 are $5 and 5 levels are $2.50. To give an idea how expensive these items are, Shota Invoker can be unlocked at level 305 and the ES Arcana is at level 365, to get both and more you need to throw in nearly $150 into the game. Which leads to a much bigger problem.

 The International wasn’t always this expensive to get good items. In 2017, IO’s Arcana was around level 230, a whole underwater map reskin at level 170, and an exclusive Kunkka item was unlocked at level 225. Getting your pass to level 300 with the sale cost around $70 with a Steam Summer Sale deal. Even if you didn’t miss the 2019 Summer Sale deal, you still would have to spend $110 this year. This is a problem because Valve needs to make a bigger and better prize pool every single year. They’ve now reached over $31 Million for the prize pool, which is record-breaking. So Valve has no choice but to constantly throw gimmicks and make any permanent cool items go up in level each year to meet that exponential growth that is the prize pool. No only that but since 75% goes to Valve, they’ve earned over $90 million so far in this tournament which is a huge score for investors. If Valve doesn’t break the record each year, they could fuck over investors and their community would be let down. Plus, you have plenty of Dota 2 players that instantly level their passes to the thousands anyway. So only the casual player that wants cool exclusive items will be severely disappointed within the next few years unless Valve does something. But they’re Valve, and Valve does whatever the fuck it likes.